Game development.. getting started
So, you’ve written your first hello world app and you want to get right into game dev - GREAT IDEA!
There’s a couple of ways to make games for the iPhone (eg using the general iphone UI libraries , using opengl es directly, or using a framework), and you should evaluate each way based on your requirements.
I chose to use a framework called cocos2d-iphone. It provides an excellent approach to graphics programming by implementing “scenes” and “layers”. To get started on this, jump over to monocle studios who have written an excellent introduction to cocos2d-iphone whitepaper. They even provide a sample cocos2d project for your convenience!
Next post I’ll get a little more in depth into cocos2d and the chipmunk physics frameworks.
Tuesday, December 9th, 2008 @ 11:30 pm